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Tritton Universal Kunai Wireless Headset

Posted by Ub3rG33k on Feb 21, 2014 in Apple, Microsoft, Nintendo, PS Vita, PS3, PS4, Tech, XBOX 360, Xbox One

Tritton Kunai Stereo Wireless Gaming Headset

 

With all the hype about the Sony wireless headphones for the PS4, and Microsoft’s headphones for the Xbox One, I decided to see if I could find something a little more universal.

I had originally pre ordered the Sony PlayStation Wireless Stereo Headset 2.0 which provides 7.1 virtual surround sound, and also the Official Xbox One Stereo Headset, however, after a little research and cancelled them both. The cancelation was nothing to do with the products themselves, I just realised once the ‘new shiny’ hype had died down , I only occasionally needed to use headphone. This is normally when I’m getting in my gaming fix at unsociable times and attempting to stay in the good books with C and the neighbours.

So why the Tritton Universal Kunai Wireless Headset? Simple, they ticked all the boxes. I can have the audio input connected to my amp via the headphone jack meaning I don’t have to keep switching cables between devices. As they draw their power from the USB, I simply bought a cheap three pin USB mains power adapter and plugged them into that. They’re wireless so no trailing cables. With the Official Xbox One Stereo Headset Adapter coming out in a couple of weeks, this would make them compatible with all my games consoles.

So, how are they? They’re very good at what they’re designed for, which is gaming. I have tried these with music and a couple of movies, but felt the audio was a little too wide for them, and just didn’t sound right to me.

Onto the headphones themselves, they’re comfy, have a sleek drop down mic that extents to be closer to your mouth (didn’t realise it extended until I accidentally pulled on it). I did read a number of reviews before buying and a lot of people where complaining about a background hum on when you have the volume low. They’re correct, there is a hum, however the simple fix is to turn up the volume a little.

As for the microphone quality, I’ve only tested this so for with the Xbox 360, and it worked just as well as the one that comes with the 360.

I do have a few minor gripes, the headphones are battery powered and not rechargeable, however this was simply fixed by inserting two AA rechargeable batteries. The other, the volume control, it’s one of those switches that incrementally turns the volume up and down instead of having a wheel. Again, this isn’t too bad, but there’s no notification that you’re at the highest volume, I would have much preferred a simple wheel. Finally, I would have preferred an independent bass control, I find when there’s a lot of bass, like really deep bass, the headphones tend to distort a little. This has only happened a few times, and maybe I’ve got them set to loud.

All in all, a cracking set of headphones, they come with every lead you could ever need, and for the price they do the job well, unboxing photos below.

Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset Tritton Universal Kunai Wireless Headset

 

 

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Nintendo 3DS Circle Pad Pro XL

Posted by Ub3rG33k on Mar 22, 2013 in Nintendo, Tech

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As you may remember, I bought the red Nintendo 3DS XL back in August last year. I have to be honest, once the initial honeymoon period wore off, I rarely touched the device. Recently a couple of games that have come out which have peaked my interest, one of which is Monster Hunter 3 Ultimate.

As I’m currently half way through the Year of Shame challenge, I can’t buy the game, so instead I thought I’d download the demo to see what all the fuss is about. Although the game did look gorgeous, I personally found the control scheme a mess, and I had real trouble without a second thumb stick.

After a little googling, I noticed that the Nintendo 3DS Circle Pad Pro XL was due out on the 22nd March 2013, and as I had £20 worth of Amazon vouchers, I decided to spend the vouchers on it so I could play this demo how it was meant to be played.

First thing to note is that adds some real size to the already hefty 3DS XL, but as a benefit, you get a right thumb stick and two more should buttons making it feel more like a Xbox or PS3 controllers button layout. The base of the Circle Pad Pro XL also feels better in the hands as it has curved hand grips.

After unboxing it and popping in the batteries, I fired up the Monster Hunter demo again, and noticed this time that it said ‘Circle Pad Pro – Not compatible’….DOH!.

So I went back to the Resident Evil : Revelations demo, the control system worked very smoothly, and it felt like a totally different game.

From what I can tell, there are only a handful of games that currently support the Circle Pad Pro, but lets hope now this is released, it unlocks the potential for addition games to take advantage of the hardware.

According to wiki, the current games that support the Circle Pad Pro (XL) are as follows

Monster Hunter Tri G
Ace Combat: Assault Horizon Legacy (Attention: only Japanese version supported!)
Resident Evil: Revelations
Metal Gear Solid: Snake Eater 3D
Kid Icarus: Uprising
Kingdom Hearts 3D: Dream Drop Distance
Dynasty Warriors VS
Nano Assault EX
Samurai Warriors Chronicles 2nd

At the time of writing this there are a total of 115 released for the 3DS, so it’s less than 10%, however looks like I’ll be downloading all the demos I can for the next six months, and hope I don’t run into any more ‘Not Compatible’ rubbish!

If you have a 3DS XL, this is pretty much a no brainer as it’s less than £20. I agree with the argument that the 3DS XL was possibly big enough in include a second thumbstick without the need for this bolt on, but it is what it is.

Unboxing pictures below.

Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL Nintendo Circle Pad Pro XL for 3DS XL

 
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Nintendo 3DS XL

Posted by Ub3rG33k on Aug 16, 2012 in 3DS, Nintendo

For some reason, the 3DS didn’t really bother me, granted I was intrigued at ‘glasses free’ 3D when I saw it announced way back at E3 2010, but unlike more gaming gadgets, I didn’t go for a day one purchase.
Roll on a year, and the announcement of the 3DS XL, again I wasn’t too bothered, to be honest I have a DSLite and a Wii and can’t remember the last time I switched either of them on.
Then a couple of weeks ago more and more of the midlifegamer community started to buy 3DS’s and exchange friends codes , I suddenly got the urge to buy one, and unfortunately when I get the urge to buy something, it tends to be on the forefront of my mind until I actually buy it. I then listened to an episode of the midlifegamer podcast, on which one of the hosts discussed the fun time he was having with his new 3DS XL and I was sold and ordered one.

Now the stupid thing is, I’m about to embark on a year long challenge where I’m not allowed to buy a game, which is quite honestly going to be hell. As you can imagine, deciding which platform to buy for when it comes to Birthdays and Christmas is going to be a hard decision.

Ok, so history over, and today it turned up. The first thing to note is this is huge in comparison to my old DSLite, however wasn’t really shocked as this apparently has a 90% bigger screen. For some reason I went for the Red and Black version, it just seemed to look better, I one point I did have the Blue one in my basket, but changed.

My previous experience of the Nintendo handheld interface was on the DSLite, and lets be honest it was rather basic, so seeing this new shiny UI was a sight for sore eyes. Still to this day, I think the Wii has the best user experiences on all the current generation consoles, it’s clean, easy to use and very user friendly, and Nintendo have brought that to the 3DS XL (I’m assuming the 3DS also).

One thing that I really like about the software is the ‘Activity Log’. Somebody who used Google Latitude and Foursquare to track my real world movements, and 5 different gaming sites to track my gaming time and achievements/trophies….being able to track the time I use the device gave me a happy little twinge.

The console has a couple of camera, a front facing, and 2 at the rear to allow you to take 3D pictures and up to 10 minutes worth of video in 3D. I’ve had a quick play, and actually quite like what I’m seeing. My assumption is that these can only be played back on another 3DS, but I’m sure Google will be my friend.

With the 3DS there are a handful of augmented reality games that use the camera, which are ok. I got something similar with the PSVita, I played them all once then didn’t really go back to them either.

As expected with a newer handheld, the Nintendo store is available for you to download some old school titles, which is good if you want to go back to the GameBoy slot has been removed. I did however have this slot available on my DSLite and never used it.

Now the fun stuff, (and how Sony should have done it instead of using the terrible ‘Near’ service), when you fire up the 3DS, you’re asked to create your Mii, very much like you do on the Wii. Once created this becomes your avatar, which I’m assuming can/will be used in games, however the cool bit is this avatar represents you in the StreetPass. I’ve not been out and about with it yet, but from what I understand, if I’ve got my 3DS with me, and it’s in standby mode, and I’m in the vicinity of another 3DS, they will automatically talk to each other and offer a friends request. Again, if I understand correctly, you can only have 10 ‘friends request’ queued up, but once accepted, these will become other avatars within your games.

I would like to point out that if you have a Wii, and like me you spent many evening creating Mii characters, you can transfer these to the 3DS. I currently have , Beavis and Butthead, and many random Star Trek, Star Wars, Matrix, Simpons and Red Dwarf cast members running around my Mii Plaza.

Finally, the 3DS does have an integrated web browsers, which is…ok, however nowhere near as smooth or as usable as on my iPhone, so don’t really see me using it very much, it also seems to take far too long to render the pages.

As it stands, I’ve not actually played a game on it, as I’ve been too busy exploring the device and setting it up, but I’ll post what I think of the games on my gaming site.

All in all, a cracking device, not sure how long it’ll be before the honeymoon period wears off and it’s sat on my shelf next to my DSLite, PSP and PSVita, but so far so good.

As always, unboxing pictures below, and a great unboxing and instructional video from Oli.

Accessory kit, 3DS and charger In the box The Box Content Out of the box ...and open The case The Accessory kit

Just so you can get a size comparison, below is an image of the 3DS and PSVita together….yup, it’s huge!

Screen size compared to the vita

 

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